O = Intersect(xAxis, yAxis)
B = Point(xAxis)
a = Line(O, B)
c = Circle(O, 2.0)
t = 6.09 (slider from 0 to 6.283185307179586, step 0.01)
b = Line(O, B)
B' = Rotate(B, t, O)
α = Angle(B, O, B')
d = Ray(O, B')
M = Intersect(c, d)
e = Circle(M, 1.0)
f = Line(M, a)
D, E = Intersect(e, f)
P = Rotate(E, -(2.0 * t), M)
β = Angle(P, M, E)
F = Point(c)
g = CircleArc(O, F, M)
h = CircleArc(M, P, E)